using Verse;

namespace RimWorld;

public class JobGiver_AIDefendSelf : JobGiver_AIDefendPawn
{
	protected override Pawn GetDefendee(Pawn pawn)
	{
		return pawn;
	}

	protected override float GetFlagRadius(Pawn pawn)
	{
		return pawn.mindState.duty.radius;
	}
}
